Design Technology prepares students to participate in today’s rapidly changing technological developments. Students learn to think creatively and combine practical skills with an understanding of aesthetic, social and environmental issues, as well as functions and industrial practices.
The subject calls for students to become autonomous and creative problem solvers, as individuals and as a team. Through design and technology, all students can be discriminating and informed users of past and present design and technology uses and impact, and become innovators of the future.
Students enterprise and ability to work as a member of a team, contribute to their success in Design Technology. As their experience grows they will understand that technological development rarely ends, since the evaluation of a product offers new opportunities for improvement. Students will be expected to work to deadlines and reconcile conflicting requirements such as quality. They will acquire a range of skills and work with a variety of graphic media.
Within Design Technology should enable candidates to:
- Develop knowledge, skills and understanding of Design Technology
- Identify opportunities for designing and technological activity and to apply their abilities effectively and safely
- Consider the effects and implications of design and technology activity
- Engage in activities which cross subject boundaries
- Develop designing and technological capability through activities which involve a range of contexts, materials and processes and which lead to practical results
- Develop practical abilities, including visualisation and spatial awareness, and the confidence to design, to make and to modify artefacts, systems and environments for identified purposes, selection of and using resources effectively
- Develop and display critical aesthetic abilities enabling them to evaluate designing and technological activities (including their own) in the context of identified need
- Address progressively more complex and sophisticated design technology problems
- Work both individual and as a member of a team
- Develop themselves as individuals to promote independent learning
In KS3 students are awarded a level based on the research they complete (including the exploration of task and ideas), Specification and generation of ideas, modelling of ideas, planning abilities, making skills and evaluation of their work. Students self and peer assess throughout. Students will learn a range of skills and work in a variety of different media.
In Key Stage 4 Schemes of Work have been developed to follow a GCSE. The content is a natural progression from the schemes of work in Key Stage 3. Students can choose to specialise in one area of DT, For example Food Technology , Product Design, Graphics or Resistant Materials.